Marvel vs Capcom 3 Combo Experiments: The Zero Buster

So, after doing my “No Assist, No Meter, No X-Factor?  No Problem!” video, I received a very poignant question from “DarkSonicSpear” on YouTube.  The question?  “Why not use a charge shot to extend the combo?”  Why not indeed?  The answer, because using it in that sort of combo is hard to do.  But, not being one to leave things at that, I decided to head back to the lab and work on my execution skills, figuring out how to use button switching in order to do full combos with Zero while still charging his Zero Buster. 

After I had the basic technique down, it was time to start playing around with the Buster’s potential.  The most common use is to use a light Raikousen to teleport Zero down to the ground and extend the combo.  However, as you’ll see here, that’s not always the best option, due to hit stun decay.

 

Please keep in mind that this is just a very small sampling of some of the utilities the Zero Buster has.  In any case, I hope this will at the very least be informational for anyone who reads this.

In any case, don’t think I’m stopping here.  There’s still lots more on the way!

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